Accessory Data ************** This section contains the Accessory data. Each record is 16 bytes long. .. list-table:: :widths: 10 10 20 :header-rows: 1 * - Offset - Length - Description * - 0x00 - 2 bytes - :ref:`bonus-stats` * - 0x02 - 2 bytes - Bonus Amount * - 0x04 - 1 byte - :ref:`elemental-strength` * - 0x05 - 1 byte - :ref:`special-effect` * - 0x06 - 2 bytes - :ref:`Elements protection bitmask ` * - 0x08 - 4 bytes - :ref:`Status protection bitmask ` * - 0x0C - 2 bytes - :ref:`Equip bitmask ` * - 0x0E - 2 bytes - :ref:`Usage restriction bitmask ` .. _bonus-stats: Bonus Stats ================== .. list-table:: :widths: 10 20 :header-rows: 1 * - Value - Stat * - 0xFF - None * - 0x00 - Strength * - 0x01 - Vitality * - 0x02 - Magic * - 0x03 - Spirit * - 0x04 - Dexterity * - 0x05 - Luck .. _elemental-strength: Elemental Strength ================== .. list-table:: :widths: 10 20 :header-rows: 1 * - Value - Protection Strength * - 0x00 - Absorb * - 0x01 - Nullify * - 0x02 - Halve .. _special-effect: Special Effect ============== .. list-table:: :widths: 10 20 :header-rows: 1 * - Value - Special Effect * - 0xFF - None * - 0x00 - *Haste* * - 0x01 - *Berserk* * - 0x02 - Curse Ring * - 0x03 - *Reflect* * - 0x04 - Increase Stealing Rate * - 0x05 - Increase Manipulation Rate * - 0x06 - *Barrier* / *MBarrier* .. rubric:: Sources * `Qhimm's Wiki `_